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Attack of the Medical Drones

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Having reported back to their respective captains, Commander Starmer and Commander Z'Kai finally rejoined the rest of the expedition.  Around them, the rest of the landing party were busy recovering from their various misadventures. One by one, crew members emerged from maintenance shafts and crawl spaces, bruised, dusty, and more than a little embarrassed after having been swallowed by the station's treacherous flooring. Eventually, Khrok, Sunak , and Truss succeeded in locating a passage leading deeper into the mysterious structure. With tricorders and scanners at the ready, the joint Starfleet-Klingon team cautiously advanced into the next section of the station. The chamber beyond was vast and dimly lit, filled with rows of strange machinery and metal slabs. Dr May studied his tricorder readings before gesturing towards a series of raised platforms. "This appears to be some sort of medical facility," he said. "Those look remarkably similar to surgical tab...

It's been a long road, getting from there to here...

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Star Trek: Enterprise is a science-fiction television series that aired from 2001 to 2005 and ran for four seasons. Set in the 22nd century, roughly a century before the adventures of Captain James T. Kirk in Star Trek: The Original Series , it serves as a prequel that explores humanity's earliest ventures into deep space aboard the Enterprise NX-01 , Earth's first starship capable of Warp 5 travel. Unlike its predecessors, Enterprise focuses on a time when humanity is still finding its place among the stars. The crew's pioneering missions bring them into contact with species such as the Klingons, Vulcans, Andorians, and Xindi, while charting the political and diplomatic events that would eventually lead to the formation of the United Federation of Planets. Although Star Trek: Enterprise struggled to attract viewers during its original broadcast and was cancelled in 2005 after four seasons, it has since earned a reputation as one of the franchise's most underrated en...

Nobody Fired a Shot, and We Nearly Died Anyway!

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Anyone venturing into Space Station Zero begins their journey with Challenge 1: Docking Bay Access Port. Unlike most tabletop skirmish scenarios, this opening encounter features a degree of randomness, with players rolling on the Challenge Table before the game begins to determine the hazards facing their crew. For our expedition, two rolls generated the particularly unpleasant combination of Poison Gas Leak and Collapsing Floor . The Poison Gas Leak meant the station was still harbouring pockets of toxic atmosphere. Each time a crew member activated, they were required to make a Life Save, with the Success Number equal to the number of active gas leaks on the table. Failure resulted in damage based on how badly the test was failed. The leaks could be located and disarmed, but until then every activation carried an element of risk. As if that wasn't enough, the station's structural integrity was also failing. The Collapsing Floor hazard required a d12 roll every time a crew me...

Space Station Zero: The Briefing

Captain Murray Burnham rose from his seat and stepped towards the wall display. For a moment, he simply surveyed the room, letting the silence settle. To his left sat his senior officers: Commander Starmer , his dependable First Officer, and Commander Sunak , the Vulcan Chief Science Officer whose expression remained, as ever, impossible to read. Across the briefing table sat their counterparts from the Klingon Defense Force. Captain Borath leaned forward with barely concealed impatience, while his First Officer, Z'Kai , watched the Starfleet officers with a warrior's suspicion. Beside them sat Science Officer Khrok , whose reputation for technical expertise was unusual among Klingons, but no less respected. The atmosphere was tense but professional. Federation and Klingon personnel working side by side was no longer unheard of, yet decades of rivalry ensured that trust remained a fragile thing. Burnham tapped a control panel and the image of a colossal structure appeared on ...

FDM vs Resin? Maybe Not Anymore

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As recent blog posts will attest, I've spent a lot of my hobby time experimenting with FDM-printed miniatures using standard PLA filament. Most of my projects so far have involved resizing models from MakerWorld, but that raised an interesting question: how well would my printer handle figures originally designed for resin printing? Anyone researching FDM miniatures will quickly discover a hobby full of conflicting advice. Settings that produce excellent results for one person can fail completely for another. While FDM still can't quite match the ultra-fine detail of a good resin printer, the gap is far smaller than many people realise. For me, the lower costs, simpler workflow and lack of resin-related mess more than make up for the compromise. After plenty of trial and error, I invested in the Fat Dragon Games miniature printing profiles for my Bambu Lab A1 Mini. Combined with a low-temperature build plate, they transformed the experience, providing a solid foundation from wh...

Boldly Going...

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The good news is that the work on the house is finally complete, which means my paints, brushes and other hobby supplies have emerged from their boxes. Normal service has resumed, and the Star Trek: The Next Generation crew have finally made it onto the painting table. One thing I've discovered is that painting makes a considerable difference to FDM miniatures. When they're bare PLA, it's very easy to concentrate on layer lines and printing imperfections. Once painted in the familiar Starfleet red, gold and blue, your eye starts seeing the characters rather than the printing process and at normal tabletop distances, I'm really pleased with how they look. Crusher & Picard I also still love the natural poses of these figures. They actually look like the crew of the Enterprise rather than an away team where everyone has drawn a phaser. Worf even manages to appear without the obligatory bat'leth! Troi & Riker Geordi La Forge presented one of the biggest challen...

From Print Bed to Delta Quadrant: Painting the Voyager Crew

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A little while ago, I posted about my attempts to turn Drakonius’ excellent Star Trek: Voyager models into gaming-scale miniatures using my Bambu Lab A1 Mini. At the time they were still very much inhabitants of the grey plastic universe, but I’m pleased to say that has now changed. The crew of the USS Voyager are finally painted! As I mentioned in the original post, these models weren’t really designed with miniature gaming in mind. The originals are large display pieces, around 18 to 20 centimetres tall, so reducing them all the way down to roughly 28mm/32mm territory was always going to involve a few compromises. Despite that, I was really pleased with the prints. The natural poses survived the reduction particularly well, and there was still enough recognisable detail to make the individual members of the crew immediately identifiable. Of course, printing them was only half the challenge. The next job was getting some paint onto them. Painting FDM miniatures presents its own set o...