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Showing posts with the label Cyberpunk

One-Day Triad: Speedpainted and Table-Ready

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Over the last couple of weeks, I’ve been experimenting with the relatively new Army Painter Speedpaint markers, and I have to say they’ve proven to be a really handy addition to the hobby toolkit. One of the biggest advantages is convenience, as there’s no need for water, no brush clean-up afterwards, and you can easily pick them up for a quick session while doing something else (I’ve found them perfect for a bit of painting in front of the TV). That ease of use makes them very accessible and encourages more frequent, shorter painting sessions. As a result, they’ve noticeably sped up my overall output. For me, that’s a big win and anyone who knows me knows I paint primarily for relaxation and to get models ready for the tabletop, rather than aiming for display-level perfection. I’m not someone who wants to spend days or weeks on a single figure, so anything that helps get decent results efficiently is a welcome addition. Which brings me neatly onto these figures. They’re Urban War Tria...

Akira-Inspired Civilians by Papsikels – A Closer Look

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Back in August, I shared a post about some 3D printed miniatures I picked up from the talented designer Papsikels , inspired by the Capsule Gang from the cult classic anime film Akira . You can check out that post here . For many of us, Akira was a gateway into the world of anime. Its UK television debut on BBC2, Saturday January 8th, 1994 , marked a turning point - bringing subtitled Japanese animation to mainstream audiences for the first time. That broadcast introduced a generation to the gritty, neon-drenched streets of Neo-Tokyo and the unforgettable style of its characters. One of the things that drew me to these figures - aside from the nostalgic nod to Akira -  is their versatility. They’re unarmed , which makes them perfect for repurposing as generic sci-fi or cyberpunk civilians. Whether you're populating a neon-lit street scene, crafting a dystopian diorama, or adding depth to your tabletop campaign, these miniatures bring style and character without being locked int...

Akira-Inspired Civilians by Papsikels

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For fans of cyberpunk aesthetics and anime classics, this release from 3D designer Papsikels is a real treat. Drawing inspiration from the iconic film Akira , Papsikels has created a set of 3D-printable miniatures based on the main characters of the Capsule Gang (Kaneda's team) and they’re perfect for tabletop gaming. 3D Printed by TabletopXtra_SciFi via eBay The collection features seven distinct figures. Each character is sculpted in expressive poses that capture the rebellious energy of the original film. What makes these miniatures especially versatile is their lack of weapons -  a rare and welcome choice in a hobby often dominated by combat-ready figures. Because these characters aren’t armed, they can easily be repurposed as generic sci-fi or cyberpunk civilians. Whether you’re populating a neon-lit street scene, building a dystopian diorama, or adding depth to your gaming campaign, these figures bring style and personality without being locked into a specif...

Second game of 'Exploit Zero - Mission Critical'

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Specialist123 lay sprawled on his bed, eyes tracing the cracks in the ceiling. It had been two weeks since the mission went south, and the sting of failure still lingered. No updates from corporate. No word. No knock on the door from the Judges. That silence was almost worse than a bullet. Then came the chime. The soft, unmistakable ping of a message hitting his secure line. He bolted upright, heart racing. Was this it? A purge order? A second chance? Fingers flew across the interface as he launched the decryption algorithm. Lines of encrypted code shimmered, then resolved into a single, terse message. Corporate wasn’t happy - no sugarcoating that. The last op had been a bust. But they hadn’t written him off entirely. According to the message, his hacking skills still held value. He was being reassigned. New teammates. New mission. He was to rendezvous with a fresh DAU and move under escort through hostile corporate territory—destination: a secured data farm deep inside rival l...

First game of 'Exploit Zero - Mission Critical'

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Expolit Zero - Mission Critical by Patrick Todoroff is a set of miniature wargaming rules designed for small-scale, fast-paced sci-fi skirmishes.  Designed for two players, the game is intended for use with various sci-fi settings between elite three-person teams - known as Direct Action Units (DAUs). Each player commands a DAU comprising a Ronin (ranged specialist), a Razor (melee expert), and a Specialist (medic/hacker). Players engage in missions with hidden objectives, meaning each team may pursue different goals within the same environment. The game employs a streamlined action system where each operative has access to three dice - a D6, D8, and D10 - allocated to perform actions such as movement, attacks, or hacking attempts. Successes are typically achieved on rolls of 4 or higher. Also, a free movement action is allowed as well and this can be substituted for other actions. The game incorporates stealth deployment, allowing units to remain concealed until specific act...

Street Kiosks

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 Picked up these models from an Etsy seller . Described as 28mm Sci Fi, Street food kiosks for a variety of games. You get three in a pack. The only difference between them is that one of the kiosk roofs has some 'oriental' style writing on it. I've used bright colours and then used a variety of washes to make them look used - weathering has never been my strong point! I think they look ok and will fit in any Cyberpunk, Star Wars, futuristic games.

Trash Run

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The message cam down from the higher ups in the corporation. Another upstart gang was beginning to cause problems. After our success in the previous mission, we were instructed to perform a 'hit' on the upstart gang. The plan was simple, swoop in, perform a 'hit' and get out quickly (the mission objective was to stay alive and eliminate at least 14 of the opposition). Turn 1 - d6 H-SEC deploy. The crew approached the gang HQ and sought to take out the patrolling sentries. Unfortunately, shooting proved to be inaccurate or ineffective. Turn 2 - The Ronin takes up a sniping position. On the right-hand side of the playing area, the Ronin moved to the available high ground and took the chance to snipe the opposition. The Razor successfully engaged a sentry in melee and advanced. On the left-hand side, the Sawbones and the Splicer took out the remaining sentries. Turn 2 - More d6 H-SEC deploy.   Turn 3 - Foolhardy d6 Gangers seek out the crew. ...

Cybernetic Eyes

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A mission came down from those higher ups in the corporation. A new project needed some cybernetic eyes and didn't want to pay for them. The Mission Our Splicer did her cyber magic and managed to identify a location where some crates of cybernetic eyes were being stored. Warehouse District in New Kowloon The crew got lucky. A shipment was being delivered and our intel showed that there were crates in the two nearby locked warehouses. The crew deployed. Our Ronin and Razor moved to obtain the crate in the truck. The Splicer used the local network to override the security system and unlock the doors in one of the warehouses. The Sawbones moved towards the other warehouse. D6 Gangers arrive on the scene Sticking to the shadows, the Ronin shot at the recently deployed H-SEC gangers. The Razor managed to retrieve the crate from the truck. Elsewhere, the Sawbones managed to hack the security systems on the second warehouse. The Splicer grabbed another crate and headed towards the exit po...