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Showing posts from August, 2020

Hardwired - The Seraph Protocol Mission

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I recently took delivery of the Hardwired set of rules. Hardwired is set in the fictional and futuristic mega-city of New Kowloon. The vibe for Hardwired is very much one of Cyberpunk. The way Hardwired works is that you have a team of agents working towards achieving a goal. The game can be played standalone or cooperatively. Agents have three actions per turn and have a die pool of a d6, a d8 and a d10. Wants different with Hardwired is that you need to pick a die type in which to activate your actions. Success is a 4+ on any dice type, So do you start with your d10 or your d6? Working against your agents are Hostile Security (H-SEC). These come at your agents in waves of steadily increasing in quality. H-SEC forces are classed by their dice type - d6, d8 or d10. d6 H-SEC being the lowest of the low with one action. Next level up is your d8 H-SEC with two actions and finally you get to the d10 H-SEC with three actions. H-SEC spawn randomly at various points on the table.  This wa...

Takeaway Buildings

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When I say takeaway buildings, I mean takeaway buildings! These are all plastic takeaway containers. They have had a coat of textured paint applied to them. Once dried, they have had some plasticard windows (from eBay) and some doors from Antenocitis Workshop added. Lastly, some weathering and flock to make them look weather-worn.