First game of 'Exploit Zero - Mission Critical'
Expolit Zero - Mission Critical by Patrick Todoroff is a set of miniature wargaming rules designed for small-scale, fast-paced sci-fi skirmishes. Designed for two players, the game is intended for use with various sci-fi settings between elite three-person teams - known as Direct Action Units (DAUs). Each player commands a DAU comprising a Ronin (ranged specialist), a Razor (melee expert), and a Specialist (medic/hacker). Players engage in missions with hidden objectives, meaning each team may pursue different goals within the same environment. The game employs a streamlined action system where each operative has access to three dice - a D6, D8, and D10 - allocated to perform actions such as movement, attacks, or hacking attempts. Successes are typically achieved on rolls of 4 or higher. Also, a free movement action is allowed as well and this can be substituted for other actions. The game incorporates stealth deployment, allowing units to remain concealed until specific act...

Love that robot! All the figures look great, but that one is my favorite. Looking forward to reading about the crew's adventures...
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