Ambush at the Canyon - Star Wars Redux

What is 'The Mandalorian'? To me, it's a spagetti western in space. So with that in mind, we decided to play the 'For a Fistful More: Scenarios for Fistful of Lead' scenarios as a western and then as a Star Wars themed game. Again, we used the first scenario 'The Waterin' Hole', with one of the teams hiding in the canyon with their shuttle.

With the scenario selected, we then picked teams. One team led by Mando himself. The other team made up from various figures in my collection.

The Mando Team

The Raider Team

So teams were selected. The 'Mando' team were the attackers and started in the high ground, with starting at a table edge. The 'Raider' team were the defenders and were postioned around the shuttle.


"I learned you can't control everything. You've got to roll with the dice sometimes." - Anthony Johnson.

Mando activated first with the 'King of Spades' and used his two actions to shoot at the defenders. Rolling on a D12, Mando rolled a '10' and a '12'. With his rifle being 'Deadly', both defenders were 'Out of the Fight'. So, two dice rolled and two 'Raider' team members eliminated.


The only consolation for the 'Raider' team was that the 'Crazy Alien' got into a fight with a Wookie and got put 'Out of the Fight'.


The following turn, Mando continued to be pain. He successfully tracked down the Wookie and knocked him 'Out of the Fight'.


The Tusken Chief managed to get the 'drop' on the 'Crackshot' inflicting a wound and knocking him down. This led him getting into a long melee (5 turns) with IG-11, with neither being inflict any damage on each other.


The remaining 'Raider' gang members used the available cover to advance on the 'Mando'. The Tusken Chief got pushed back out of melee with IG-11 and hid from Mando.


Free from melee combat, IG-11 sought to hunt down the Tusken Chief. Elsewhere, my Weequay engaged with Mando in melee and suffered some wounds in the process. Greedo consistently failed to hit anything with his Blaster Pistol.


Eventually, IG-11 managed to advance on the wounded Tusken Chief and put him 'Out of the Fight'.

This was fun game to play and Mando and IG-11 both really lived up to their respective reputations. Both were the sole remaining members of the 'Mando' team and accounted for the three 'Out of the Fight' results and ultimately the win for eliminating the Tusken Chief.

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