The Showdown - Star Wars Redux

Another scenario from 'For a Fistful More: Scenarios for Fistful of Lead' scenario book.

Mando, IG-11 and a Weequay thug arrived in a sleepy town, only to discover that it's under the thumb of a ruthless Jawa gang.

Fearing trouble, the Jawa gang mobilise to defend their territory.

Playing on a smaller playing area (2' x 2'), each side quite simply had to eliminate the other side.

Turn 1

Starting 6" apart, both sides stared each other down.


Blaster fire erupted. Mando took a hit that forced him to 'duck back' into cover. One Jawa forgot to load his blaster. IG-11 managed to place get some hits, causing a wound which was recovered from.


Turn 2

As both sides dived for cover. A firefight took place in the local market. The Jawa with the sniper rifle was gunned by the Weequay thug. Another Jawa got revenge by hitting the Weequay with a blast from his shotgun.


In the main street, IG-11 discovered its armour was not sufficient to stop a blaster and down it went. Mando took aim with his rifle and shot down the Jawa who winged IG-11.


Turn 3

Either brave or stupid, the remaining Jawas slowly advanced down the main street. The Weequay found himself exposed in the market and paid the price. Unfortunately for the Jawas, Mando and the recently recovered IG-11 managed to inflict some hits, causing the Jawas to duck back into cover with shock.


Turn 4

As the shock tokens started to mount up for the Jawas, the player (me) decided to do something we rarely do - roll on the 'Shock Recovery' table. Rolling badly, two out of the remaining three Jawa decided to leave the battle. This was a timely reminder why we didn't do recovery rolls!

With the Jawas left with one gang member left, it was down to Mando and IG-11 to hunt him down.


Turns 5 & 6

The battle turned into a game of hide and seek. Eventually IG-11 tracked down the errant Jawa and shot him down.



So, a win for Mando and IG-11. In the next game, they get to take on the rest of the Jawas.
















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